Vectors in space
Japanese school year: Math C
What you learn
This section extends vector concepts into three-dimensional space, covering 3D coordinate components, dot products, and equations of geometric figures. These tools are indispensable for 3D computer graphics, physics simulations, and solid geometry. Prior proficiency in 2D vector arithmetic and dot products is strongly recommended.
Key points
This formula calculates the magnitude (length) of a 3D vector . Extending the Pythagorean theorem into three dimensions, it sums the squares of the three components and takes the square root.
This formula computes the dot product of two 3D vectors from their components. Multiply the corresponding coordinates together () and take their sum.
This is the standard equation of a sphere in 3D space. It describes the locus of all points whose distance from the center equals the radius ().
Choose a set to practice.